This page was last modified 09:55, 20 May 2008.
CS000966 - Using class CTextResolver to resolve error texts
From Forum Nokia Wiki
| ID | CS000966 | Creation date | May 20, 2008 |
| Platform | S60 3rd Edition, FP1 | Tested on devices | Nokia N93 |
| Category | Symbian C++ | Subcategory | Files/Data |
| Keywords (APIs, classes, methods, functions): CTextResolver, CTextResolver::NewL(), CTextResolver::ResolveErrorString() |
Overview
This code snippet shows how the class CTextResolver is used to resolve the corresponding error texts for error codes. The class CTextResolver has two versions of the method ResolveErrorString(): the first one is for normal use and the second one is for advanced use. Both versions of the method are used in this example. It is also possible to give an optional error context to map error codes to texts in a unique way. If no context is given (aContext = ECtxAutomatic), the assumption is that the error codes are unique.
This snippet can be self-signed.
MMP file
The following libraries are required:
LIBRARY commonui.lib
Header file
#ifndef __TESTERAPPUI_H__ #define __TESTERAPPUI_H__ // INCLUDES #include <aknappui.h> // FORWARD DECLARATIONS class CTextResolver; class CTesterAppView : public CCoeControl { private: // Functions from base classes void HandleCommandL(TInt aCommand); //... void DoHandleCommandL(TInt aCommand); //... private: CTextResolver* iTextResolver; }; #endif // __TESTERAPPUI_H__
Source file
#include <textresolver.h> void CTesterAppUi::ConstructL() { //... iTextResolver = CTextResolver::NewL(*iCoeEnv); } CTesterAppUi::~CTesterAppUi() { //... delete iTextResolver; } void CTesterAppUi::HandleCommandL(TInt aCommand) { switch (aCommand) { case EEikCmdExit: case EAknSoftkeyExit: Exit(); break; case ECommand1: { TPtrC errorTextPtr; // pointer to returned error text TRAPD( errSimple, DoHandleCommandL( aCommand ) ); if ( errSimple != KErrNone ) { // resolve the given error code errorTextPtr.Set(iTextResolver->ResolveErrorString(errSimple)); } else { // KErrNone, do something.... } } break; case ECommand2: { TInt textId =0; // ID of the returned text TUint flags = 0; // priority of the returned error TPtrC errorTextPtr; // pointer to returned error text TRAPD( errAdvanced, DoHandleCommandL( aCommand ) ); if ( errAdvanced != KErrNone) { // resolve the given error code errorTextPtr.Set(iTextResolver->ResolveErrorString(errAdvanced, textId, flags)); //the flag indicates that the error has no proper explanation if (flags & EErrorResBlankErrorFlag) { // do something... } //the flag indicates that Text Resolver does not support the error code if (flags & EErrorResUnknownErrorFlag) { // do something... } //the flag is returned while processing KErrNoMemory error code if (flags & EErrorResOOMFlag) { // do something... } } else { // KErrNone do something... } } break; default: Panic(ETesterUi); break; } } void CTesterAppUi::DoHandleCommandL(TInt aCommand) { //Do Something that might leave... User::Leave(KErrNotSupported ); }
Postconditions
The class CTextResolver resolves the error text when the method called by the user leaves.
See also
CS000965 - Using class CErrorUI to display error notes
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