Join Now
Quality Rating:
  • Currently 0.0 / 5
(0.0 / 5 - 0 votes cast)
This page was last modified 07:18, 30 August 2007.

Carbide: how to copy data files to the emulator directory

From Forum Nokia Wiki

Introduction

Sometimes it is necessary to use external files in an application, for example, .jpeg files for sprites in a game.

The PRJ_EXPORTS section of the bld.inf file can be used to specify files to be copied to the emulator directory. For example:

PRJ_EXPORTS 
"..\data\alien1.jpeg"	"\Epoc32\winscw\c\private\eb4e3a98\alien1.jpeg"

That line instructs the build process to copy the alien1.jpeg file from the project data folder to the specified emulator directory. However, when using current versions of Carbide (c++ and vs, for Windows), this section is ignored during the build process.

A possible workaround for this problem is to create a simple script file (.bat under Windows) to compile the project using the command-line tools, which correctly copies the data files to the emulator directory.

Here is the script file content:

bldmake bldfiles
 
abld build winscw udeb

Then, just click on the script file and the files will be copied. With this workaround, you can avoid having to manually copy the files.

Related Discussions
Thread Thread Starter Forum Replies Last Post
6131 NFC with File API (JSR075) mariosas Near Field Communication 7 2007-06-18 09:29
Icon files in S60 3rd MR and Carbide.vs 3.0 akrapacs Symbian Tools & SDKs 7 2008-01-29 08:34
Prob. with Carbide Dev. build process: deletes other files Ishibo San Carbide.c++ and CodeWarrior Tools 0 2006-10-19 15:00
Carbide.ui Loading Error mikatechs Graphics & Video & Streaming 3 2006-10-30 12:46
NDS causes my app to crash immediately aehrath Symbian Tools & SDKs 3 2005-05-31 09:37
 
Powered by MediaWiki
RDF Facets: qfnZtopicQUqfnTopicZcarbideQ qfnZtypeQUqfnTypeZCommunityContentQ qfnZtypeQUqfnTypeZWebpageQ qfnZtypeQUqfnTypeZWikiContentQ qmarsZlanguageQUxhttpE3aE2fE2fswE2enokiaE2ecomE2flanguageE2d1E2fenX