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| Simple RGA application | Week 44 - October 26th 2008 |
This week's featured article Simple RGA application, created by Ebra, shows you how to get started with RGA, an extension of the Open C/C++ runtime.
Have you thought about using Open C/C++ in your application but was put off by the lack of user interface support as well as the lack of access to phone's native features (messaging, multimedia, camera …)? Well, it may be time to reconsider your options, as the RGA (Real-time Graphics and Audio) library gives you access to all these features and more…
RGA is a new realtime graphics and audio APIs, based on Open C++. The Open C++ SDK plug-in includes the RGA APIs, which let developers access the rich audio and 2D graphics capabilities of S60 using platform-independent C++ syntax. The RGA APIs are optimized for game development, but can be used to create complete graphics-intensive applications of any type. RGA is supported on selected S60 3rd Edition devices.
The article provides explanations and a simple interactive application exemplifying the use of the graphics framework. The application draws two squares, one of them randomly and another controlled by the user. Can you transform this into a game? If so, you could be the author of our next featured article…