This page was last modified 19:26, 11 May 2008.
How to calculate the direction of movement
From Forum Nokia Wiki
To calculate the direction of movement enough to know coordinates of two consistently received landmarks.
If you use the Cartesian coordinate system and adopt the longitude on the axis "X", latitude on the axis "Y" - then it is possible to calculate the vector of movement.
The following image demonstrates how to calculate vector of the movement and the angle of the vector:
Depending on the direction, you must perform correction of meaning angle.
The following code snippet demonstrates how to calculate the angle of the movements (relative to north), knowing consistently received two landmarks.
TReal alpha; // result // calculate vector coordinates TReal y = LatitudeB - LatitudeA, x = LongitudeB - LongitudeA; // hypotenuse TReal sqrtResult = 0; Math :: Sqrt( sqrtResult, x * x + y * y ); TReal angle; Math :: ASin( angle, Abs( x ) / sqrtResult ); alpha = angle * 180 / KPi; // angle from North in degrees // correction if( x > 0 ) { // I or IV quadrant if( y < 0 ) { // IV quadrant alpha = 180 - alpha; } } else { // II or III quadrant if( y > 0 ) { // II quadrant alpha = -alpha; } else alpha = alpha - 180; }
| Related Discussions | ||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| How to get keypress in form | atiqe | Mobile Java General | 1 | 2007-06-06 15:39 |
| Read all details of Inbox Messeges | Asif Nazir | Symbian Networking & Messaging | 5 | 2008-03-21 20:49 |
| OMA Client Provisioning MAC | koayst | OMA DM/DS/CP | 1 | 2003-09-25 04:38 |
| receiving SMS. | ramey | General Messaging | 6 | 2008-03-18 15:37 |
| Calculating dates using Calendar | cs04rrj | Mobile Java General | 2 | 2008-01-17 21:15 |

