Categories: FNWiki | Java
This page was last modified 10:02, 27 November 2007.
Java Graphics Articles
From Forum Nokia Wiki
Editing Date Order
- KIJ000918 - SVG support on S60 3rd Edition SDK and devices
- KIJ000895 - Mobile 3D Graphics API (JSR-184) does not work in the Nokia N93i
- Image Optimization for JavaME
- Double Buffering
- How to optimize PNGs to reduce JAR size
- How to make an animation loop
- Scalable 2D Vector Graphics API
- Mobile 3D Graphics API
- How to create thumbnail in Java ME
- KIJ000788 - Using createImage to mirror certain PNGs causes phone to crash
- How to Draw a circle in Java ME
- M2G
- Get the bounding box of a jsr 184 mesh
- KIJ000753 - MIDlet may fail in deallocating the memory reserved for M3G graphics object
- Simple way to display a splashscreen in Java ME
- How to use custom fonts in Java ME
- How to read an image file from the JAR
- How to draw an ARC in canvas in Java ME
- KIJ000743 - JSR-226: Incorrect animation when animationTransform does not contain the 'f...
- KIJ000742 - JSR-226: Text with custom defined font may render missing glyphs
- KIJ000741 - JSR-226: SVGLocatableElement.getScreenBBox() and SVGLocatableElement.getScre...
- KIJ000740 - JSR-226: SVGLocatableElement.getBBox() returns wrong value when a transforma...
- KIJ000736 - JSR-226: System popups may not be shown during animation
- KIJ000735 - JSR-226: Xml:space attribute with value 'preserve' does not preserve white s...
- KIJ000734 - JSR-226: Animation may not start when calling SVGAnimationElement.beginEleme...
- KIJ000733 - JSR-226: Rendering SVG images that contain text elements cause a panic when ...
- KIJ000732 - JSR-226: ScalableGraphics.render() may cause artifacts with overlapping tran...
- KIJ000731 - JSR-226: SVGSVGElement.setCurrentTime() does not allow to set the animation ...
- TSJ000561 - M3G performance hints for 3D hardware-accelerated devices (Nokia N93 and Nok...
- KIJ000587 - JSR-226 (focusable items) implementation bug in Series 40 and S60 emulators
- KIJ000366 - JSR-179 and JSR-226 are not supported in Nokia 6265 and Nokia 6265i
- KIJ000281 - Loader ignores transparency information in PNG images
- KIJ000278 - Loader fails to load compressed M3G files produced with HI's exporter
- KIJ000277 - Transformable.pre/postRotate does not work
- Simple MIDP2 screen design pattern
- Cache images in RMS
- M3G
- Mobile 3D Graphics API (JSR-184)
Alphabetic Order
| Related Discussions | ||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Text on GameCanvas with at least one TiledLayer doesn't show. | ieising | Mobile Java Media (Graphics & Sounds) | 2 | 2005-12-23 10:13 |
| Does the series 60 support the socket? | Panzer_Kavalier | Mobile Java General | 3 | 2003-05-21 18:54 |
| problem with midlet size(IMPORTANT) | asif79 | Mobile Java General | 9 | 2003-10-28 09:18 |
| which IDE is better for game development? Eclipse or Netbeans? | kiran770 | Mobile Java Games | 16 | 2008-01-11 09:03 |
| PNG or not PNG, that is the question. | Enliten | Mobile Java Media (Graphics & Sounds) | 1 | 2003-09-17 07:03 |
